~~~Įxception: The process cannot access the file 'Workshop_Aliens (Xenomorphs, neomorphs, etc)_' because it is being used by another process. *(Side Note)* ~~~ I will disable the "Aliens (Xenomorphs, neomorphs, etc)" mod and test if the Lua will install without it being active. I have a definitive similar issue with Lua installation process.įor some reason or another, after hosting a multiplayer server and entering "install_cl_lua" key prompt command, it gives a brief pause for about 10 to 15 seconds before giving feedback, then prompts that there is a missing package or something.īasically, it isn't finding what it is supposed to and my Single Player Campaign is "Lualess." It doesn't appear to be installing client-side at all. Logged in as Fort_Thread Starvation (SteamID STEAM_1:0:228038169) Attempting to open ALC device "OpenAL Soft on Speakers (Realtek High Definition Audio)" WARNING: C:/Users//AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2251179004/zombieevents.xml: All root EventSets should have an identifier Couldn't load xml document "serversettings.xml"! Īt (Exception e)Īt ()Īt .Load(XmlReader reader, LoadOptions options)Īt (String filePath, Exception& exception) in \Barotrauma\BarotraumaShared\SharedSource\Serialization\XMLExtensions.cs:line 110 End of stack trace from previous location where exception was thrown -Īt () (System.Exception)Īt () in \Barotrauma\BarotraumaShared\SharedSource\Networking\ChildServerRelay.cs:line 126Īt _readBytes|40_0(Span`1 readTo) in \Barotrauma\BarotraumaShared\SharedSource\Networking\ChildServerRelay.cs:line 157Īt () in \Barotrauma\BarotraumaShared\SharedSource\Networking\ChildServerRelay.cs:line 168Īt _Context(Object state)Īt (ExecutionContext executionContext, ContextCallback callback, Object state) New update on my attempts now it Crashes the game with the following log :Įxception: ChildServerRelay readTask did not run to completion: status was WaitingForActivation. Turns out I'm still unsure on what/how to do on the parts you've said, so perhaps I need a Simpler procedure or dumb it down a bit maybe I could understand it more. Originally posted by Starvation try to host lua dedicated server by running it's executable (run 'cmd' in game directory, then launch from console lua dedicated server executable), if it launches then you can connect to it either IP (127.0.0.1 or localhost) from the game and install it that way.Īlright, I'll try that when I have the time, I'll update the post later
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